Today, Chinese studio AAA announced that it will be adapting the popular wuxia novel series into a martial arts game. The demo featured elegant combat that largely incorporated exaggerated aerial movements, a common hallmark of wuxia cinema but rarely seen safely replicated in games! In most action games, characters dodge attacks and fend off with both feet on the ground. Code: To Jin Young It lets you jump impractical distances just because it’s cool.
The game is developed by Lightspeed Studios owned by Tencent and I worked before mobile outlets for Apex Legends And the pubg. Code: To Jin Tong It will be developed in Unreal Engine 5, which Tencent says will allow developers to realize the movements of fantasy martial arts through the engine’s advanced physics system. By what the reveal announcement indicates, even the environment appears to be highly responsive to the player’s actions. Individual cards move according to the character’s attacks, rather than being a canned special effect that plays whenever a particular move is performed. And I would be very happy if the camera movements shown in the trailer remain fully dynamic when the game finally launches.
This is a big if. The developers have released AAA games for mobile only, and the trailer acknowledges that the trailer “does not reflect the quality of the end product”. Tencent hasn’t announced a release date, so we may still be several years away from playing the first wuxia game developed in Unreal Engine 5.
as such Previously mentionedThe Chinese game development scene is on the move again as regulators start approving more projects for local releases. But licenses are hard to come by even for gaming giants like Tencent, so AAA Studios has started focusing on more premium experiences. Moreover, publishers are also looking to release games Outside the local market only. Wuchang: Falling Feathers And the Black Legend: Wukong Two more examples of premium Chinese games announced during this installment.
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