April 29, 2024

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Private Division and Bloober Team announce partnership to publish a new survival horror IP

Private Division and Bloober Team announce partnership to publish a new survival horror IP

Private section I signed a publishing agreement for a new unannounced post Survival ip horror of Layers of fear And the silent hill 2 Remake developer Bloober teamThe company announced.

The company also unveiled a Special Division Development Fund to support smaller independent development teams with project funding and mentorship opportunities to enable them to self-publish their titles.

Private said, “Whether we’re partnering with established developers like Bloober Team, or smaller independent studios embarking on new projects, we strive to work with teams who are among the absolute best at their craft and support them in their bold and creative ambitions.” Division parent company Take-Two Interactive. Interactive Chief Strategy Officer and Head of Special Division, Michael Warsh, in a press release. “It is exciting to grow our portfolio into a new genre by adding one of the most successful independent teams in Europe to our talented list of development partners.”

The new title from Team Bloober is currently in “early development” and no title or release date has been announced, but it’s not expected to launch before 2025.

Our next project is an exciting new survival-horror gameIt will help us become leaders in the horror industry in general,” said Piotr Papineau, CEO of Bloober Team. “I am grateful for this collaboration with Special Division. Their experience is vast, and their people are also very friendly. We don’t catch it in a typical ‘publisher-developer’ relationship; they are more like a friend who shows us support or keeps us in line when we need it most.”

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The Special Division Development Fund has already committed to supporting many developers to bring their games to life, including Die Jot FabricRadical Forge, and Lost Originals.

“Since we announced the Special Division five years ago, we’ve seen a number of promising game ideas from smaller teams that didn’t quite fit into our full publishing model,” said Blake Rochkind, Division’s Head of Business Development. “We knew we simply couldn’t have an approach.” One-size-fits-all in today’s world. We never like to say ‘no’ to an incredible game concept given the scale of the project, and the Special Division Development Fund allows us to identify and support some of the best creative ideas our industry has to offer.”

Watch the Private Division 5th Anniversary poster update below.

Special Section 5th Anniversary Label Update